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Friday, April 13, 2012

I'm uploading a video, it says it will take a while before it gets up completely, but for now here's the link:

http://youtu.be/e7w1VrKBTBA

It should be ready soon, but the video's pretty choppy and I need to do some editing.


EDIT:  This is just what I got from Nate.  We should be getting an updated version from Rob anyday now, complete with commentary, non-choppy video, and some game audio. 
And we're off.  We don't really have any real clips just yet, but we're working on it as I type.  We're re-recording the Bruno bridge scene, so if you don't remember, here's the reminder, because I fucking love this picture, and it's extremely important to the entire FT3 experience.

HEY BUDDY!

Okay, so, we're going to be live-blogging here coming up in about half an hour, and we're starting from the beginning!

We are missing some people, but if we start from the beginning we should have everybody we need for at least the first two or three hours.  But, just to remind you that I love you, internet, I'm going to post this:




If this doesn't work I'll make a YouTube page later and start uploading stuff there.  In the meantime;  it's raining men, hallelujah it's raining men.

Thursday, April 12, 2012

Good afternoon.  I would like to give this to you.  The people.  This is super important.  You're welcome.

He's sexy and he knows it.

He's not doing anything but building bridges and training.

Oh god why.

You're now reading this in his voice.

Wednesday, April 11, 2012

FT3 v3.04

The game's creator has announced a new version of Final Tear 3, v 3.04 via the "Constructive critics page" on rmn.  What does this mean for anyone looking to join in on the fun at home?

  • RUNNING  Apparently, there are some people who wanted to move around faster than the default crawl allowed. (Who'da thunk?)  However, a reassurance goes out to those among you wondering to yourselves, "But running will break the careful balance that the designer has laid for the players!  You'll be moving through maps more quickly, and therefore the enemies as well!"  Fear not, for at each save point, your speed will be reverted to  that same crawl.  If you still wish to run, (and break the balance), you may re-select this option from a menu
  • Vulgarity toned down Based on complaints from some folks (certainly not from us) he's toning down the swearing.  Other issues with the writing, well, those were already addressed in the current version 3.03 and are going to be improved "a bit more" in 3.04
  • Combat Enemies will now have more resistance to your orb magic.  Y'know, that one thing that will actually do anything to 'em?  But to compensate, your attack will be buffed


And now, the change you've all been asking for:

  • Gambling You can now throw away your money at the MS Paint Roulette table twice as fast as the  wheel spins twice as fast!


Important things.
So, yeah, we're sticking with 3.03.  We may miss out on running, but it's hard to give that up for the wonderful dialogue

That is all.

Tuesday, April 10, 2012

Nucle Dragon News

Hey everyone, it's Nate, the audio guy. Sorry about the fact that we didn't get any video from yesterday, apparently FRAPS decided to record the desktop instead of the full screen application, and then audacity decided to take a vacation halfway through and freeze up, destroying the files in the process. Rest assured though that between now and the next recording, I'll be going through the process we use to eliminate the bugs from the system and make things more reliable.

In other news, some of you were probably wondering why all the screenshots from yesterday were taken from a digital camera instead of at least using the print screen button. Apparently, according to Julian, he's "recording his memories of the game" on the camera and didn't bother doing it in a reasonable way before. Rest assured, now that I know this stuff is going out to the internet, I'll be making sure he moves his finger the extra two inches it would take to just hit the take screenshot hotkey for FRAPS as well.

Once we have some example audio stuff on the blog, be sure to vote using the poll on the right if you'd like to hear the earlier parts of the game done as well. Fortunately, I found one session of earlier stuff that didn't get deleted that we can probably pull a few 1-2 minute clips from, so I'll have Dillon go through it and see if he wants to put any of it up. Until then, I'll be in my room, fixing all of this business.

Monday, April 9, 2012


So,  it's come to this.  It's 2am here.  I've made maybe 7 or 8 full blog posts tonight, and Julian is stuck grinding against some sort of bullshit boss fight, and it looks like he's given up for the night.  Outlook for getting audio for the night is slim, and video is even slimmer.  But there is hope.  We can still end this on a high note.  And I'm calling it now, Alyssa is related in some way or another to BRUNO, man of all men, bridge builder extraordinaire, and a BUDDY!  so in-case you haven't seen the picture yet, I'd like to remind you of who he is:


He's wearing a crown in the portrait, but it's not on his character sprite?!
He must be too much of a man to care for things like continuity.
So, honestly, I can't even think of something to write about this.  It's just too good in and of itself.  Behold, the splendor that is the perpetual BUDDY!  I'll put in some timeline stuff just so it's a little bit more organized.

We tramp across his bridge like we own the place.

I'm not your buddy, guy.  I'm not your guy, bro.
Bruno brings out the big boy language.

Kicking and slapping asses.  A mans way of fighting.
Unfortunately we beat him, but he promises he'll be back.


(He delivers on his promise with a vengeance)

I wish I could give you all an example of Bruno's voice actor (of our unofficial voice acting studio here) Eric bellowing "BUDDY" around the halls of our house.  

But so, if I can get a hold of some of the game audio, or some of the video recording, I'll upload it.  There also may not be many posts until we get this setup up again, maybe over the weekend.

Remeber, we are playing this game for cancer, and to help pay for some of Nates contribution financially, and I would love to generate visitors to my other blogs, as I'm sure some of the other contributors might as well.

/also, the first line of the last paragraph is remeber.  This will be important later.




 




So, quickly, before I get started on the Bruno extravaganza I want to point out the relationship between Lance and Alyssa.  Supposedly Lance is the lovable idiot, and Alyssa is a sexy body guard to the king; maybe there's going to be some sort of romance in their future?

(c)Stevie V.D. Laar, Classy as fuck.


But don't take my word for it.  Listen to Lance:  The main character/a paradigm of justice/a total horndog.

My name is Lance!

It's okay though, because as stupid as Lance is and as sexist as some of these comments may come off as,  It all gets worse, and keeps on going straight down from there.

She's 5'7" and 119 lbs, and ten of those pounds are breast meat.

But wait, as the bodyguard of the king, shouldn't she have a rather noble reputation?  Maybe she's just trying to make new friends, and joke around so they don't remember how she wanted to imprison and torture them.  Right?

My arguments = getting harder to make all the time.

I think she just gets a bad rap.  She's a good bodyguard, the King trusts her.  She's going off on a super important mission to the King of Lentha!  She'll go and rub elbows with royalty!  She has to have some class, at the very least.


Wait... She reminds me of...!

I understand it now.  I think I know who Alyssa reminds me of!



Here it comes, ladies and mentlegen.







So I have two options here; I can talk about an old man who lives alone or BRUNO, the manliest fucking man on the planet.

I want to end on a high note so I'll stop with BRUNO, but for now I'll talk about one of the most ironically named characters in the game.  Dies.

That's his name; Dies.

That is also an action.  In fact, for much of the introductory chapters of the game, you expect to hear the somber news that Dies has unfortunately passed on, and gone to the great creepy tower in the sky.

Anyway, after battling your way through the deadly thug, and facing his thunderous nuckle dragon cunts, and walking for a roughly thirty real time minutes, you come up to the great tower of Dies.

Lance is a dick

So anyway you go and visit an old man who lives alone.  Did I mention that the main character is supposedly 12-14?



But there is bad news.  Dies is most likely a pedophile.

Probably not wearing pants.

Also, there's a couple beautiful moments just like this.

Proofread by Chris Hanson



Bow-Chicka-Wow-Wow

As far as we got, Dies lives.  And stays safely in his tower.  We're hoping we meet a character named Kills, and find a grave stone that says "Murdered."

So, the audio and video portion got fucked over, so we don't have any for now.  We should have some by tomorrow, and if I can get some of the old audio I'll post that.  Maybe.  For now I'd like to discuss the writing of FT3.

it's amazing.

Imagine he has a spanish brooklyn accent.


There is a character who says cunt every line.  sometimes he repeats himself for no good reason.  Other times he threatens us for GP.  WE HAVE NEVER MET THIS MAN BEFORE.

but then.  OH man, but then.  This thug, who has maybe 15 lines, and as far as we've gotten, never turns up again, DROPS. THE. BOMB.


knuckle dragging cunts, BTW



FUCKIN'  NUCKLE DRAGON CUNTS.

FUCKINUCKLEDRAGONCUNTS!


This is the standard of writing.  Not of Grammar, but of writing.  This is a writer who is truly not afraid to brush the big issues.

Like Dragon Cunts. I bet those are gigantic.

This was posted to reddit about 6 hours ago.  Still less awkward:

http://i.imgur.com/1Xl5c.jpg


This Bathroom.

THIS.

BATHROOM.

How awkward would this be.  Not only are you taking a bath with another person in the room, but also somebody will come in and take. a. crap.  

also, potted plants.  makes the room smell fresh.  Like vanilla.  Or grass.
FLAMING SHIT GOAT OWNS THIS GAME.

We start our adventure tonight with another visit from BRUNO.  the bro-est BRO we have seen in this game.  Currently voiced by Eric, who can't stick around, he sound like a cross between Hulk Hogan and post Reality TV Hulk Hogan.

We first found Bruno on the first real bridge we had to cross.  At which point we discovered just what a goldmine we had on our hands.

OBSERVE:

BUDDY!


THIS MAN IS AMAZING.  Currently he's proving to be a sexist and a monster of a fight (the second fight. not the one pictured), but he's outstandingly amazing.
Hey


Hey, BUDDY!

Gimme a minute and I'll continue our adventures with Bruno, including our death defying fight with him, and his brilliant writing.  ttttttttTTTTTTTTTornado punch!
This is a Blog about Final Tear 3, an RPG maker game made by Stevie V.D. Laar.  We are college students with a delirious need to waste time, and a pretty boss recording setup.  So naturally we decided to do a playthrough, and voice all of the dialogue and game messages.  We also think we're funny.

Fair warning: We are starting this blog because this game boasts a full 200 hours of content, and we are going through it at about a quarter the speed of normal people.  The spelling mistakes, Insane difficulty, and fairly incomprehensible plot, characters, and story elements make this a wild ride, and while we aren't drunk it's doubtful we can make it through a full chapter without giggling like little schoolchildren.

So yeah, now we start our wonderful journey into the frightening world of FT3.

We couldn't make this shit up if we tried